So here's the basic idea behind the Colonists:
120 years ago what remained of the human race left Earth to inhabit a knew planet called Terrata. They left in waves, in huge space vessels called Carriers. The Alpha Carrier was the first to leave and thus will be the first to arrive. The people on the Alpha Carrier have very specific instructions of what to do, and how, in order to survive, establish proper civilization, and pave the way for the other humans coming behind them; this is called "The Plan" and the people on the Alpha Carrier regard it as a religion.
So you'll be playing one of the people trying to establish civilization, as instructed, despite various set backs. Once they land there are a lot of possibilities such as alien life on the planet, unpredictable weather patterns, or even magic if we decide to go in a fantasy direction. Of course there's the sudden but inevitable rebellion against The Plan which makes things all the more interesting.
If you interested post here or PM me. The idea is still young and open ended so there is a lot of opportunity to add to it. Suggestions or questions are always welcomed.
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/gTGPRsC42T0/viewtopic.php
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